FIFA is set to make a comeback in the video game world with a new title launching in 2026, exclusively through Netflix and developed by the California-based studio Delphi Interactive. This marks the end of a four-year hiatus since the football governing body parted ways with long-time publisher Electronic Arts, and signals a shift towards a mobile-first, subscription-based model for one of gaming’s most iconic franchises.
The announcement, made public on December 18, 2025, confirms that the game will be released ahead of the 2026 FIFA World Cup, leveraging the global event to maximize its reach. FIFA President Gianni Infantino hailed the partnership as “the beginning of a new era of digital football,” emphasizing that the title will be available for free to all Netflix subscribers. This move aligns with Netflix’s expanding ambitions in the gaming sector, aiming to diversify its content offerings beyond films and series.
The split from EA Sports in 2023 came after decades of collaboration, driven largely by escalating licensing costs. EA, which had published FIFA games since 1993, rebranded its football simulation as EA Sports FC, a series that continues to enjoy commercial success, with EA FC 24 becoming the UK’s best-selling game in 2023. Despite the rebrand, the FIFA name retains immense nostalgic and commercial value, prompting the governing body to seek a new partner for its digital revival.
Delphi Interactive, a relatively unknown studio that has yet to release a video game, is tasked with developing the new FIFA title. The firm is also collaborating with IO Interactive on the upcoming James Bond game, 007: First Light, suggesting a focus on high-profile projects. CEO Casper Daugaard expressed the team’s ambition to create “the most fun, approachable, and global football game ever created,” targeting both seasoned fans and new players.
The game will be playable primarily on mobile devices, accessible through the Netflix app on iOS and Android, with support for select TVs using smartphones as controllers. This mobile-first approach reflects broader industry trends towards casual and accessible gaming, but it has sparked mixed reactions. Some fans have questioned whether a mobile platform can do justice to the franchise’s legacy, with social media debates highlighting concerns over gameplay depth and graphics.
Reaction from the gaming community has been polarized. While some enthusiasts welcome FIFA’s return and the innovative distribution model, others are skeptical about Delphi’s lack of experience and the emphasis on mobile play. On social media platform X, one user lamented, “FIFA should never have left EA,” underscoring the emotional attachment many have to the original series. However, others are cautiously optimistic, eager to see how the new game will differentiate itself from EA Sports FC.
Financially, the deal represents a strategic pivot for FIFA, which stands to benefit from Netflix’s vast subscriber base without the upfront development costs associated with traditional publishing. For Netflix, it offers an opportunity to strengthen its gaming portfolio and attract users seeking exclusive content. The success of this venture could influence future collaborations between entertainment giants and sports organizations, blurring the lines between media and interactive entertainment.
Looking ahead, the 2026 release will coincide with the World Cup, providing a natural marketing boost. If successful, the game could redefine how sports simulations are distributed and monetized, potentially inspiring similar moves by other leagues and brands. However, much depends on Delphi’s ability to deliver a compelling product that honors FIFA’s heritage while embracing modern gaming trends. The coming months will be critical as development progresses and more details emerge.
